Powered through steam, this weapon was designed for close range encounters.
S-34 Thompson Submachine Gun
A steam powered version of the Tommy Gun, this weapon has an extreme rate of fire and is highly inaccurate at longer ranges.
Designed for the game No Man's Land.
V-01 Burst Rifle
Fires quick 3 round bursts extremely accurately at medium range.
VB-12 Assault Rifle
Designed with with power over accuracy in mind. This weapon fires insanely fast with large recoil, but can tear through almost anything.
Designed for an unannounced project.
Modular Weapon Kit
Designs I created for a modular weapon kit focusing on assault rifles.
Every different section (receiver, sight, barrel, and stock) is separated and fits together with every other part. These are just some examples I put together of different pieces put together. The theme was slightly futuristic without going too alien. Realistic and functional with a hint of science fiction.
I worked on this project with David Bocek, a combat designer at Bungie, as a side project of his.
Modular Weapon Kit in collaboration with David Bocek.
Creature Design for the tabletop game, Flicker, by Quilltail Games.
Creature design for an unannounced project.
WW1 soldier designed for the steampunk tower defense game, No Man's Land.
This was mainly painted and designed as a research tool to see what the baseline of a WW1 soldier looked like for different countries during the time period.
These would be used as a baseline to design the more steampunk versions later on.
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